Now, a lot of people say that about a lot of things, but in this case, I swear to you I haven’t read anything I can say is like Dicebox. Sure, it’s definitely a Space Opera. It’s definitely a comic. But it reads like your life.
I picked up a print copy of Dicebox Book 1: Wander, about a year ago, and I must admit it was on a lark. It’s available online as well. And I have to recommend it; the book is a fat 314-page graphic novel and is quite high quality. The art is lovely, the text is readable and the story…well. The story is interesting in an unusual way.
Although the story’s setting is fascinating exercise in world-building, the plot revolves entirely around the characters and their relationships, their daily activities, and their hopes and fears in an almost claustrophobic way. It’s been called “slice-of-life” in a space opera setting, and I’d have to agree with that on one level, but at times it devolves into feeling like you’re sitting with a group of people who love to gossip about their mutual friends that you’ve never met. But if you can keep up with the social environment and the conversational storytelling style, you can and will get caught up in a very detailed world and the lives of Molly Robbins, a migrant factory worker, and her partner, Griffin Stoyka, who just can’t seem to outrun her past or her own penchant for drama.
The interpersonal world of Dicebox has room for all kinds of people, relationships, genders, races, cultures, and dynamics. In some ways the social complexity can overshadow the characters themselves, but there is so much to explore that re-reading is extremely rewarding. There is also a lot of sex and spaceships, which is also nice. There’s tongue-in-cheek (AHEM) humor, smartassery, narrow escapes, snide comments, and lots of snark, bawdy jokes, and the facial expressions alone make Dicebox worth it for me.
Today’s warmup. I WAS KINDA TIRED AND IT JUST HAPPENED AND IT WAS AWESOME.
Warmup Photo Doll drawing of me, right now. I really like this outfit as as a warm version of my color scheme.
Feeling a lot of things. Did a painting.
45min Warmup: Cube World Fanart
I am really excited about the preview of Cube World’s next update. Cube World, even still in the un-updated version of the alfa released a year ago, is the most fun I’ve had in a game in as long as I can remeber. It has plenty of issues, like landscapes the size of ACTUAL LANDSCAPES that take as long to traverse, and a lack of quests and contextual content, various balancing problems, limited number of lands, and so on. However, the next update addresses all of my concerns, and I think that once it finally comes out, it will again be my favorite game to play and just jump into.
And yes, my character is a purple-haired ninja goblin girl, who rides a turtle. Cube World is amazing.
This is by no means the Only Way To Pick Colors—it’s just a relatively-simple method I use sometimes. I’ve found it works pretty well, almost regardless of what colors you pick—as long as you can keep them organized by those light/dark warm/cool categories, and make sure one category takes up a significantly higher proportion of page space, it usually turns out pretty good!
This is a very good tutorial, especially if you’re new to color and having trouble figuring out how to make it look nice!
A most happy (belated) birthday portrait for the one and only bazzelwaki! I’m so lucky to know her and share the comics she puts out in the world, and so honored to witness her marvelous transformation into a Magical Girl heroine and unleash her full powers. Chicago doesn’t know what’s gonna hit it this year! <3
Ahhhhhhhhhh!!! <3 <3
Testing a new brush I’m using for a vintage comic inspired commission.
Huh. Looking at what I’ve copied for this test, and remembering how crazy sexist old comics are. :|